From the category archives:

roleplay

Or, how does the rest of New Eden live?

I love a scifi universe with a well developed backstory that allows for an infinite variety of offshoot stories, adventures, and so on. EVE, being a vast sandbox, set up just enough backstory and then turned the playerbase loose to build out their own running story, shaping the universe along the way. It’s like a vast give and take between the players and the keepers of the EVE canon at CCP, and it’s been an absolute wonder to watch it all unfold.

The players are driving so much of EVE’s evolving world, and filling out it’s backstory in so many ways: the shifting and endless wars of deep 0.0 space which tell of vast empires, massive battles, and deep conspiracies; heroics of individual pilots and corporations, who through their own exploits, roleplay, or sheer personality become fixtures in EVE lore; and written fiction contributed on numerous blogs, corp forums, and the official forums on Eve-Online.com.

Most of those storylines are told from the perspective of the immortals – the pod pilots who rip up the stars in massive ships. I’d love to see (and maybe tell myself) more on the “average Joe” characters, the guys who do the shit work repainting shattered hulls, adjusting the massive spotlights on Amarr stations, or helping wipe the goop off the immortals when they emerge from their pods after a day of fresh destruction.

Kind of boring? Nah – Those guys have got to kick back at the station pub after a hard days work, talk trash about the pod pilots, and generally lament (or celebrate?) their lot in life. Thousands of great stories there which you see on occasion in the forums or Chronicle, but are a key part of the background tapestry that could be the lore of EVE.

Thanks for coming back for another visit!

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